What are the permissions that I can or must use?
AntiCooldown does not use permissions by default. However, it can be activated in the Config at any time. The available permissions can be viewed here […]
Read More →AntiCooldown does not use permissions by default. However, it can be activated in the Config at any time. The available permissions can be viewed here […]
Read More →Yes, since AntiCooldown v4 this is possible. In the Config, items can be defined under “RestrictedItems” where the cooldown is enabled again for the player. […]
Read More →The CustomItemDamage module sets the base damage value, i.e. the damage that the tool has by default. Enchantments of the item or potions are calculated […]
Read More →Yes! Since AntiCooldown v4 there is the CustomItemDamage module, with which the damage can be defined and overwritten for each item. In the Config under […]
Read More →Yes, it is possible to deactivate worlds. AntiCooldown is then inactive in this world and will no longer make any changes. To deactivate a world, […]
Read More →A simple solution is to deactivate the option “FastLogin” in the Config. If you still want the players to be able to join the server […]
Read More →ServerSleeper affects the main thread of the server, slowing it down and putting it to sleep. As this is the main thread, the TPS values […]
Read More →Yes! You can change every little setting in the config, as well disabling or enabling of functions.
Read More →Give your server some time to calculate the correct TPS. Due to the Sleep-Mode the values decrease very much, but this does not cause any […]
Read More →You can disable this error / message in your “bukkit.yml” config. To do so, simply set the option “warn-on-overload” to “false”. After a restart the […]
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